@startuml
sprite $store_slash [48x48/16] {
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00000000000000000001BFFFFFC100000000000000000000
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000000BFFF5000000000000000004EFFFFFFFFF100000000
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000000BFFFFFFFFFFFFFFFFFFFFFF70005FFFFFF70000000
000000BFFFFFFFFFFFFFFFFFFFFFFFA0002DFFFFFA000000
000000BFFFFFFFFFFFFFFFFFFFFFFFFC1001CFFFFFC00000
000000BFFFFFFFFFFFFFFFFFFFFFFFFFE30009FFFFF10000
0000009FFFFFFFFFFFFFFFFFFFFFFFFFFF50006FFF900000
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA5_STORE_SLASH(_alias) ENTITY(rectangle,black,store_slash,_alias,FA5 STORE_SLASH)
!define FA5_STORE_SLASH(_alias, _label) ENTITY(rectangle,black,store_slash,_label, _alias,FA5 STORE_SLASH)
!define FA5_STORE_SLASH(_alias, _label, _shape) ENTITY(_shape,black,store_slash,_label, _alias,FA5 STORE_SLASH)
!define FA5_STORE_SLASH(_alias, _label, _shape, _color) ENTITY(_shape,_color,store_slash,_label, _alias,FA5 STORE_SLASH)
skinparam folderBackgroundColor<<FA5 STORE_SLASH>> White
@enduml